![]() Models: also called ‘meshes’ these are the shapes of the items you see in game from characters, npcs, hair, trees, animals, boxes, etc.Effects: these are misc movement models, such as fireballs, waterfalls, etc, to create the illusion of movement in gameĪ mesh is a specific item that is displayed in game that has two functions: static or moveable.Scripts: tells the game engine how to display the information above.Textures: these are the graphics applied to the meshes.įrom this point on all solid objects will be referred to mesh or meshes. ![]() A static item is a box or a tree or even a mountain, but a moveable is a character or animal. In order for meshes to “feel” solid in game they are given what is called a “collision” box. This “box” can be any shape, but the point is to make sure there is a contact with the environment to feel realistic. Green letters signify that hero has higher or the highest stats than in a given field, while Red letters show a character has very low stats compared to others.If you ever wonder why you walk through a person at times it is because the model does not have a collision box, or it is too small. Mod Priority Guide by Hunting Slime on Steam (Updated 19 February 2020)Īdditional modding guides can be found on the Darkest Dungeon Discord channel.īelow is a table comparing Some of the more popular mod characters to all base level character stats, status effects, buffs/healing, and resistances. Official Modding Guide on Steam (Updated 10 July 2017, somewhat outdated) ![]() Most mods will provide instructions for installation. Then make sure to put the file into the modded folder. To install Manually, Find the mod on the nexus or another Darkest Dungeon modding site and download the file. To install from the steam workshop, just find the mod on the page you want and then click subscribe. One way is through the steam workshop and the other is the manual installation method. There are currently two methods of installing mods. ![]() *This page is under construction and may fuse with the Modding article in the future. ![]()
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